Wednesday, April 27, 2016

Why Marvel is a Huge Influence on Relic Worlds

I never thought I'd be such a huge fan of Marvel.  When I was younger I was a DC guy; in particular I followed Batman, and story lines that took a darker turn.  But what Marvel has done over the past 5 to 10 years is nothing short of miraculous.

It's a minor miracle whenever any movie gets made.  I know; I've worked in that industry for a long time.  The number of elements you need just to bring together a single movie is head-spinning.  So for them to be so ambitious as to plan a series of movies that tie together, then one movie that brings them all together... that takes balls of steel.

Thank god it was successful, because it's spawned a franchise that I believe is one of the best of all time.  I've always liked the idea of the larger world around the characters being developed.  Each individual is just a cog in the larger machine.  With the Marvel movies, TV shows, games, etc. that is exactly what they have done.  Like a photo that is made up of many smaller photos, they have all painted a larger image.

This is what I want to do with Relic Worlds, and what I have been striving for.  Even though this particular series focuses a lot more on one central character, I have developed a whole section of the galaxy complete with star systems, planets, corporate governments, etc.  The idea is for there to be a larger story arc in addition to the smaller story told about Lancaster James and his close friends.

It's sometimes hard to know whether a company is doing this just to make more money, or if they're truly expanding to make a larger story, but if it's telling a good tale, I'll bite.

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