Earlier
this year I started a channel called RPG Storytime which shows videos I've made
that tell the stories that came out of RPG games. Rather than live streaming us playing the
game, like most channels do, I take the story that was generated from the game
sessions, and I write a script for it. I
narrate it like an audiobook, put in sound effects and music, and I set up
shots of miniatures on tiny sets which illustrates what's happening.
This
creates a fast-paced story that continues from video to video. Viewers follow it like it's a TV series, and
get invested in the characters. In order
to get it to that point, though, there are some important things I have to
remember. First and foremost, I need to
follow the rules of storytelling rather than the rules of the game itself. There are a lot of rules and details in a
game that would bog down a story. These
should only be brought up when they're relevant to the story, or when there's
an amazing roll. It becomes important to
highlight this aspect when something seems way out of the ordinary, and
happened only because of an unexpected roll of the dice.
What's
also very important is developing the characters as characters, not as classes.
Rather than a character being a third
level rogue, they are a moderately experienced map maker, or someone seeking
out artifacts. Give them some trait that
people would want to read in a book or see in a character in a movie.
Most
importantly, the series needs to stay focused on the story and character
arcs. Individual fights mean nothing if
they're not part of a story that's leading to something. This is something to keep in mind when game
mastering, but it is far more important when you're reciting the story to the
audience.
All
that being said, I have found that it is good to tape the players playing at
least for a little while, or to set them up as though they're playing later on,
because it's good to integrate these moments into the videos. Viewers seem to like seeing the players make
the decisions. To that end, I also tape
the players giving testimonials that can be intercut with the story so viewers
can get a sense of their thinking and decision making processes.
Ultimately,
regardless of how successful the videos are, I'm proud of them and really enjoy
having these records of the stories which have come out of our RPG sessions.